/*
 * Copyright (c) 2025 Huawei Device, Inc. Ltd. and <马弓手>.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef MYAPPLICATION_ZIP_H
#define MYAPPLICATION_ZIP_H

#include "CordovaPlugin.h"
#include "unzip.h"
class Zip:public CordovaPlugin {
    const static int const_max_path = 4096;
    const static int const_buffer_size = 8192;
    CallbackContext m_cbc;
    cJSON* m_args;
    class UnZip : public CThread {
        Zip* m_pZip;
    public:
        void Execute(void* arg);
        void setZip(Zip* pZip) {
            m_pZip = pZip;
        }
    };
    UnZip m_pZip;
    int m_last_progress;
public:
    Zip(){}
    ~Zip() {
    };
    bool execute(const string&  action, cJSON* args, CallbackContext cbc) override;
    int extract_zip(const char *zip_filename, const char *target_dir);
    int create_parent_dirs(const char *path) ;
    unsigned long get_uncompressed_size(unzFile uf);
    void show_progress(const char *filename, 
                  double progress, 
                  unsigned long bytes_processed,
                  unsigned long total_bytes);
};

#endif //MYAPPLICATION_ZIP_H
